Game Design Findings

1) First of all, my collisions was not working because there was one too many x functions

2)Made one of the _x’s into a _y

3)_x and _y relate like a graph, _x’s relating to left and right and _y relating to up and down

4)I was not able to make a certain manipulation of the character, only speed, I was able to make the character go super fast, super slow, or anything in between

5)If the character was going too fast and went right through the object, this probably happens because the hitTest is only able to detect a certain speed… too fast resulting into not detecting

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